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EnumTextureDetectionMode

  • Android
  • Objective-C
  • Swift
public class EnumTextureDetectionMode {
    public static final int TDM_AUTO = 1;
    public static final int TDM_GENERAL_WIDTH_CONCENTRATION = 2;
    public static final int TDM_SKIP = 0;
}
typedef NS_ENUM(NSInteger, EnumTextureDetectionMode)
{
    /** Not supported yet. */
    EnumTextureDetectionModeAuto = 0X01,
    /** Detects texture using the general algorithm. Check @ref TDM for available argument settings.*/
    EnumTextureDetectionModeGeneralWidthConcentration = 0X02,
    /** Skips texture detection. */
    EnumTextureDetectionModeSkip = 0x00
};
public enum EnumTextureDetectionMode : Int{
    /** Not supported yet. */
    auto = 0X01
    /** Detects texture using the general algorithm. Check @ref TDM for available argument settings.*/
    generalWidthConcentration = 0X02
    /** Skips texture detection. */
    skip = 0x00
}

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