EnumTextureDetectionMode
- Android
- Objective-C
- Swift
public class EnumTextureDetectionMode { public static final int TDM_AUTO = 1; public static final int TDM_GENERAL_WIDTH_CONCENTRATION = 2; public static final int TDM_SKIP = 0; }
typedef NS_ENUM(NSInteger, EnumTextureDetectionMode) { /** Not supported yet. */ EnumTextureDetectionModeAuto = 0X01, /** Detects texture using the general algorithm. Check @ref TDM for available argument settings.*/ EnumTextureDetectionModeGeneralWidthConcentration = 0X02, /** Skips texture detection. */ EnumTextureDetectionModeSkip = 0x00 };
public enum EnumTextureDetectionMode : Int{ /** Not supported yet. */ auto = 0X01 /** Detects texture using the general algorithm. Check @ref TDM for available argument settings.*/ generalWidthConcentration = 0X02 /** Skips texture detection. */ skip = 0x00 }