UI Configurations
Features on this page are only available for the Foundational APIs.
CameraView allows you to define your own graphics diplaying rules with the Drawing APIs.
DrawingItem: Graphics or other UI elements.DrawingLayer: The layer for displaying theDrawingItems.DrawingStyle: The style for theDrawingItem.
Hide Barcode Highlight Overlay
Barcode highlight overlay is displayed by default. You can set the layer invisible to disable it:
- Objective-C
- Swift
// Get the layer first. DSDrawingLayer *layer = [self.cameraView getDrawingLayer:DSDrawingLayerIdDBR]; // Set the visible property to true or false to control the visibility. layer.visible = NO;// Get the layer first. let layer = cameraView.getDrawingLayer(DrawingLayerId.dbr) // Set the visible property to true or false to control the visibility. layer?.visible = false
Add User-Define DrawingItem(s)
- Objective-C
- Swift
DSDrawingLayer *barcodeLayer = [self.cameraView getDrawingLayer:DSDrawingLayerIdDBR]; NSMutableArray<DSDrawingItem *> *drawingItemArrayList = [NSMutableArray array]; DSQuadDrawingItem *quadDrawingItem = [[DSQuadDrawingItem alloc] initWithQuad:nil]; [drawingItemArrayList addObject:quadDrawingItem]; [barcodeLayer setDrawingItems:drawingItemArrayList]; // You can also use the append logic if you don't want to clear the previous items. // [barcodeLayer addDrawingItems:drawingItemArrayList];let barcodeLayer = cameraView.getDrawingLayer(DrawingLayerId.dbr) var drawingItemArrayList: [DrawingItem] = [] let quadDrawingItem = QuadDrawingItem(quad: nil) drawingItemArrayList.append(quadDrawingItem) barcodeLayer?.setDrawingItems(drawingItemArrayList) // You can also use the append logic if you don't want to clear the previous items. // barcodeLayer?.addDrawingItems(drawingItemArrayList)
How to Change the DrawingStyle
Use Preset Styles
Set the style of the highlight overlays with a preset style:
- Objective-C
- Swift
// Get the layer first. DSDrawingLayer *layer = [self.cameraView getDrawingLayer:DSDrawingLayerIdDBR]; // Change the style of the layer. [layer setDefaultStyle:DSDrawingStyleIdBlueStroke];// Get the layer first. let layer = cameraView.getDrawingLayer(DrawingLayerId.dbr) // Change the style of the layer. layer?.setDefaultStyle(DrawingStyleId.blueStroke)
Use User Defined Styles
Set the style of the highlight overlays with a user defined style:
- Objective-C
- Swift
// Get the layer first. DSDrawingLayer *layer = [self.cameraView getDrawingLayer:DSDrawingLayerIdDBR]; // Create a new DrawingStyle via the DrawingStyleManager. UIColor *tealColor = [[UIColor alloc] initWithRed:3/255.0 green:218/255.0 blue:197/255.0 alpha:1]; UIColor *tealColorTransparent = [[UIColor alloc] initWithRed:3/255.0 green:218/255.0 blue:197/255.0 alpha:0.13]; NSInteger style = [DSDrawingStyleManager createDrawingStyle:tealColor strokeWidth:1.0 fillColor:tealColorTransparent textColor:tealColor font:UIFontTextStyleBody]; // Set the newly created DrawingStyle to the layer. [layer setDefaultStyle:style];// Get the layer first. let layer = cameraView.getDrawingLayer(DrawingLayerId.DBR.rawValue) // Create a new DrawingStyle via the DrawingStyleManager. let tealColor = UIColor.init(red: 3/255.0, green: 218/255.0, blue: 197/255.0, alpha: 1) let tealColorTransparent = UIColor.init(red: 3/255.0, green: 218/255.0, blue: 197/255.0, alpha: 0.13) let style = DrawingStyleManager.createDrawingStyle(UIColor.systemTeal, strokeWidth: 1.0, fill: UIColor.systemTeal.withAlphaComponent(0.12), textColor: UIColor.systemTeal, font: UIFont.preferredFont(forTextStyle: .body)) // Set the newly created DrawingStyle to the layer. layer?.setDefaultStyle(style)